EmpireState<T extends EmpireWidget<EmpireViewModel> , E extends EmpireViewModel> class
Null safety
Base class for your EmpireWidgets accompanying State class.
Will automatically trigger a rebuild when any of this objects accompanying EmpireViewModel properties change.
Usage
class _CounterPageState extends EmpireState<CounterPage, CounterViewModel> {
_CounterPageState(super.viewModel);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'${viewModel.count}',
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: viewModel.incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}
Constructors
- EmpireState(E viewModel)
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
read-only, inherited
- hashCode → int
-
The hash code for this object.
read-only, inherited
- isBusy → bool
-
Exposes the viewModel busy status. Used to determine if the viewModel is busy running
a long running task
read-only
- mounted → bool
-
Whether this State object is currently in a tree.
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- viewModel → E
-
final
- widget → T
-
The current configuration.
read-only, inherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
@mustCallSuper, @protected, inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
@protected, inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
@mustCallSuper, @protected, inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
@mustCallSuper, @protected, inherited
-
didUpdateWidget(
covariant T oldWidget) → void -
Called whenever the widget configuration changes.
@mustCallSuper, @protected, inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
@mustCallSuper, override
-
ifBusy(
Widget busyIndicator, {required Widget otherwise}) → Widget - Can be used to conditionally show another widget if the viewModel is busy running a long running task.
-
initState(
) → void -
Called when this object is inserted into the tree.
@mustCallSuper, @protected, inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
@mustCallSuper, @protected, inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
@protected, inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited