clear method Null safety
- {bool notifyChanges = true}
Removes all entries from the map.
After this, the map is empty.
final planets = <int, String>{1: 'Mercury', 2: 'Venus', 3: 'Earth'};
planets.clear(); // {}
Implementation
void clear({bool notifyChanges = true}) {
final stateChangedEvent =
EmpireStateChanged(<K, V>{}, _value, propertyName: propertyName);
_value.clear();
if (notifyChanges) {
_viewModel.notifyChanges([stateChangedEvent]);
}
}