clear method Null safety
- {bool notifyChanges = true}
Removes all objects from this list; the length of the list becomes zero.
The list must be growable.
final numbers = <int>[1, 2, 3];
numbers.clear();
print(numbers.length); // 0
print(numbers); // []
Implementation
void clear({bool notifyChanges = true}) {
final stateChangedEvent =
EmpireStateChanged.clearedList(_value, propertyName: propertyName);
_value.clear();
if (notifyChanges) {
_viewModel.notifyChanges([stateChangedEvent]);
}
}